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Old 12-05-2011, 07:12 AM   #1 (permalink)
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Default Ost Dunhoth: Wound Wing. Reset Bug?

I'm hoping that somebody else can confirm this, just to prove we're not mad.

We were quite happily doing the Wound wing, on tier 1. And as the first group completed their alleyway, and stepped across the threshold into the final room, everybody got kicked out of the instance back to the Ost Dunhoth entrance hall. Nobody admitted to being near a Mammoth, and there was no announcement that we'd failed.

We tried again, and due to various mistakes, people crossed the thresholds and then wiped.

Finally, everybody got to the end of their corridors, and, out of concern that going through unevenly, we all twelve went through the final three gates at the same time. And the instance threw us out again.

So we gave up for the night and went off to sulk.

I've never seen this before, having completed the wing about half a dozen times. Anybody else?
 
Old 12-05-2011, 07:39 AM   #2 (permalink)
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Yip it happens in both T1 and T2, only way we managed to fix it was disband and start over, it appears to be a bug of some sort.
 
Old 12-05-2011, 09:21 AM   #3 (permalink)
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Ah, now there's a thought. We started the instance (and did a couple of runs down the alleys) with only 11 people, and the twelfth joined in after about half an hour, without us leaving. I wonder whether that caused any issues.

Anyway, good to know that we weren't just confused, and somebody else has seen the same behaviour. We'll try disbanding next time. Thanks!
 
Old 12-05-2011, 10:52 AM   #4 (permalink)
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there was a post about this on US forums,
a>if a group makes it to the last area befrore the other groups have killed all there mods before that room, it will reset,
b> also even on t1 and t2, even being to slow can cause a reset, this also includes if the mammths DONT reach you, you can still be slow
 
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