Go Back   LOTROcommunity Forum > Game Service Forums > Release Notes/Known Issues

Release Notes/Known Issues Details about the latest patches and updates to the game are posted here.

Thread Closed
Old 21-03-2011, 04:56 PM   #1 (permalink)
LOTRO Community Officer
 
Faya's Avatar
 
Join Date: Jan 2006
Location: United Kingdom
Posts: 3,384
A COG representative has posted in this thread Update 2: Echoes of the Dead Known Issues

Graphics/Animation/FX
  • The animation for Female Elves can become out of sync with the mount while riding.
  • Distance shadows are not rendering properly in DX10/DX11 settings.
  • The "glowy" orbs that appear when a Minstrel is in Warspeech fly off the Female Human and Female Elf Minstrel's hands when performing certain actions/animations.
  • With either DX10 or DX11 options enabled, players may notice a harsh shadow off in the distance that should not be there.
Quests
  • Bree-land: Thornley's Rescue: Quest does not recognize Fellowship status and will update and fail players in the vicinity when the escort is initiated by another player.
User Interface
  • Crafting Panel: Recipes with longer names are not truncating correctly and are getting cut off in the panel.
  • UI Revert Button occasionally causes a full screen 3D image of your current target.
  • Monster Titles are cut off by the character race and class display.
  • New OOC Regen foods are currently using placeholder icons.
  • Instance: Northcotton Farm: Does not display location on the World Map for Evendim.
Combat
  • Defeated Characters retreating from combat with an active 'over time' effect will be stuck in combat when they reach the Rally Circle.
  • Long term debuffs and DoTs are being removed from monsters when transitioning between drama and combat modes.
  • The inherent spear bleed from legendary weapons will not take on the damage type of the spear. This will be fixed in the next scheduled update.
Instances
  • While a rare issue, sometimes players will not be able to see other fellowship members or monsters after joining an instance. Players will be able to see each other on the radar. If this occurs, please leave the instance, disband the fellowship, log out and then log back in. This will clear things up.
  • Ost Dunhoth
    • The gate to the Gortheron encounter in Ost Dunhoth may very, very rarely fail to reopen after a wipe. Players encountering this issue should exit the instance, disband their fellowship, reform, and reenter the instance. Doing so will allow the players to proceed to the Gortheron encounter.
    • Due to the large number of items present in the Reward Chests, players may make poor rolling decisions when looting.
  • Stoneheight
    • Rarely spawns the Bubhosh-grat boss at level 1
  • Halls of Crafting
    • Wiping in Thaguzg's room can cause some strange graphical artifacts to appear on his door.
  • Dol Guldur Tower
    • If a player has DX10 enabled Morskor, the Fell beast, may disappear sometimes even though he is always present.
  • Annúminas
  • Gwaelband – The guards and boss sometimes stop spawning.
Mounts
  • The Dúnedain War-horse and the Horse of Angmar's Free Folk have the same cosmetic appearance.
LOTRO Store
  • Reusable recipes purchased from the LOTRO Store will not be filtered out and will remain purchasable. Please do not make multiple purchases of these recipe items as they will still only be usable once per character.
  • The Potion of Fervour is not appearing properly in a search of the LOTRO Store. To more easily find it, players can search for any of these keywords: champion, consumable, fervour, potion, or fervour.
  • Currently players cannot purchase the Moria or Mirkwood quests from Character Select. You must first log into the game with a character to purchase those items.
Installer and Updating
  • Moria data files may not patch properly when updated from the original Shadows of Angmar release disks. This may cause characters currently in Moria to fail to load after the update.
  • The Uninstaller may not remove all files.
Misc
  • Under specific circumstances it is possible for characters to be reset to a pervious state (rolled back) when crossing server boundaries.
 
Old 23-03-2011, 04:18 PM   #2 (permalink)
Senior Member
 
Lorewen's Avatar
 
Join Date: Apr 2007
Location: United Kingdom
Posts: 267
Default

Under specific circumstances it is possible for characters to be reset to a pervious state (rolled back) when crossing server boundaries.

Marvelous
 
Old 24-03-2011, 04:36 AM   #3 (permalink)
Junior Member
 
Join Date: Mar 2011
Posts: 15
Default

You better fix them before releasing this patch
 
Old 24-03-2011, 10:03 AM   #4 (permalink)
Font of Wisdom, 2011
 
cossieuk's Avatar
 
Join Date: Apr 2009
Posts: 5,350
Default

Quote:
Originally Posted by Lorewen View Post
Under specific circumstances it is possible for characters to be reset to a pervious state (rolled back) when crossing server boundaries.

Marvelous
This is currently in game, but happens mostly in Ettenmoors, but can happen anywhere. Turbine are unsure of the exact cause and have some US players working with them, using some monitoring software to find the exact problem.
 
Old 24-03-2011, 10:26 AM   #5 (permalink)
Senior Member
 
Moonwalk into Mordor's Avatar
 
Join Date: Mar 2008
Location: Istanbul
Posts: 771
Default

Quote:
Originally Posted by Reynes View Post
You better fix them before releasing this patch
There has never been a single patch that came with zero known issues. It would be unrealistic to expect so. Yet they do sometimes forget to fix (or ignore) certain issues. So what you see on the original post is a list of accumulated bugs over the past 1-2 years.
 
Old 24-03-2011, 04:56 PM   #6 (permalink)
Fuz
Senior Member
 
Fuz's Avatar
 
Join Date: Feb 2007
Location: Italy
Posts: 168
Default

Please, PLEASE, fix the change made to the /follow command.
It's terrible and very annoying, the command was perfect before. Please revert it back.
 
Old 24-03-2011, 07:45 PM   #7 (permalink)
Senior Member
 
Join Date: May 2003
Posts: 1,409
Default

Fast travel in Enedwaith intermittently failing. On buying fast travel from a stable master it fails to trigger the out going riding animation but gives a General Error message in chat.

Work around, if you relog you end up on the Destination animation and it completes.

Nice QA they have on that invite only test server
 
Old 25-03-2011, 09:45 AM   #8 (permalink)
Senior Member
 
Join Date: Feb 2007
Location: Netherlands
Posts: 472
Default

Dale Truitt doesn't seem to give the killing deed update when done in tier 2 challange, not sure about the other tiers / without challange.
 
Old 25-03-2011, 10:44 AM   #9 (permalink)
Member
 
Guiwinner's Avatar
 
Join Date: Jun 2010
Location: Livorno
Posts: 66
Default

I dunno if is a mistake or a choise of last minute, but the legacie of lore master's book: ancient craft target is a pool B and not a pool A like in the dev diary.
I wanna know that for trash or not my book !
 
Old 26-03-2011, 02:43 PM   #10 (permalink)
Junior Member
 
Join Date: Nov 2010
Location: Russia
Posts: 22
Default

Quote:
Originally Posted by mptyspace View Post
Dale Truitt doesn't seem to give the killing deed update when done in tier 2 challange, not sure about the other tiers / without challange.
Moreover, even when doing challenge mode, it doesn't spawn 2nd chest after death, like Thadur in Northcotton farms.
 
Thread Closed

Bookmarks


As per 31.05.2011. All times are UTC.